Golf Club: Wasteland – Sound Design Proof of Concept for Golfer

Golf Club Wasteland Sound Design Proof of Concept for Golfer from shane berry on Vimeo.

Continuing my collaboration with award winning artist and film maker Igor Simic. This is a proof of concept sound design and animation for the golfer in “Golf Club: Wasteland”, a conceptual art project and mobile game.

Project:

After an ecological catastrophe on Earth the ultra rich moved to Tesla City on Mars. In their free time, citizens of Mars fly back to Earth to play golf in the ruins. Guilt-ridden and nostalgic, the Mars mission pilot, did not fit in the new society on Mars. Through his connections at Golf Club: Wasteland, he travels back to revisit memories and places.

An atmospheric mobile game in post-apocalyptic urban landscapes with satirical references to contemporary culture, politics and textual storytelling.

My Role In The Project:

Character and World Building Sound design for Golf Club: Wasteland mobile game.

The Team:

RNFM duo: Igor Simić (igorsimic.com/) & Shane Berry (shaneberry.com/)
Guest artist: Ana Ćurčin (anacurcin.com/)
Art direction: Nikola Stepković (nikolinblog.tumblr.com/)

First prize, Horizon Pitch Slap, Belgrade, Award: Exhibitor at Casual Connect, London, 2018
Video game: mobile game, platform iOS, made in Unity, upcoming release Spring 2018
Soundtrack: original radio program and original music (seven tracks), upcoming Spring 2018